Can you be gay in stardew valley
Eric Barone, aka ConcernedApe, really made a winner when they developed the smash-hit that’s Stardew Valley. Part farming simulator and part adventure game, the player leaves their capitalistic, hellscape of a job in the city to travel into their grandpa’s farm in Pelican Town. You convene a number of different people, some of who you can even relationship. With that in mind, can you be gay in Stardew Valley?
The concise answer is yes, you can. You have 12 relationship options to decide from, 6 men and 6 women, and all are single and ready to mingle once you get closer to them and achieve their 8-heart event. To execute this, you want to find out what each bachelor/bachelorette likes, such as coffee for Harvey, and Amethyst for Abigail. Keep talking to them, or handing them their favourite gifts, and you’ll eventually knock that all-important heart event where you can choose to take things further. And by further we mean virtual dating, alright? No hanky panky in this game. At least, none that we can see…
Anyway. After you start officially dating (and making it official with a bouquet of flowers first, of course) you find the chance to even wed your beloved. It doesn’t matter
When I first started to write this article, it was a piece about howStardew Valley was the perfect, LGBT utopia. There was no real thinking behind it, and the narrative was glossed over with nostalgia of a game that had made me very happy the first time I played it. Stardew Valley still does create me happy, and I’ve recently been unable to tear my attention away from it.
But when I booted up my playthrough this time around, almost a year since I had left it to compete other games, I found my thinking of Stardew Valley as an LGBT utopia was far from the fact. To me, the utopia I was shaping this game around was a place where everyone accepted one another, and people felt safe and represented in their people. It was a feeling, and location, that I never really had in any space other than online in tight-knit communities of friends and fandom, and even then that could obtain ugly. Regardless, that was what I imagined Stardew Valley to be.
On paper, Stardew Valley does seem unbelievable. You move away from your 9-5 job that makes you feel prefer shit to labor on a farm that belonged to your Grandpa, you get your have dog or kitten, your neighbours all end up loving you, and y
the game didn't need this in the past but now its unavoidable for completionists.
this doesn't really make alot of sense to me, i like this game but i never liked the fact gay marriage was added, now i'm not asking for it to be removed but i just wish if there is a way to avoid gay marriage.
please give me an reply, not anti-straight comments, i'm not here to loathe, i just wish if i can fully compete and complete this game without going against my beliefs.
EDIT!!!: apparently you can avoid gay marriage for all achievements, ♥♥♥♥.
. . .I mean, you're not required? The only thing you miss out on is the last heart event (maybe two). And the last heart event is a romantic one, and has always been?i mean the achievement...
I understand your aim of view. . .but this is also a fictional world. . .if it bothers you that much, don't do it? You're not missing out on anything but a heart event that has no baring on actual completion.
(The Beloved Farmer)
Reach a 10-heart friend level with 8 people.
there are 6 males and 6 females, you
The first review I read of Fae Farm was meant to be scathing, but it completely sold me on the game in the opening sentence, which was basically: “Fae Farm is just like every other farming sim; if you love Stardew Valley, I guess you’re gonna love this too.” And I do love Stardew Valley! In fact, I would go as fas as saying that Stardew Valley has been my steady companion through some of the toughest times of my life! Everything’s always okay on Hoagie’s Homestead! Anyway, yes, Fae Farm is very much like Stardew Valley, which is very much like Harvest Moon, which is very much like if The Sims had some acreage, and that’s just the way these things go.
The opening story is pretty straightforward: You get shipwrecked in the enchanted world of Azoria. Luckily, the mayor who finds you all washed up on the shore happens to have a farm he’s jonesing to give away, and you are the lucky recipient. You grow some crops, you assemble some resources, you make some money, you explore. The more you learn, the more you can craft — potions, furniture, farm equipment — and the more you craft, the more you level up. You can sell stuff in the market overn